how to get camel divisions hoi4. All that said, heavy tanks are monstrous and their presence will be a major pain + micro burden in 15/5 type configurations since only other HT or Heavy TD can pierce that with normal means. how to get camel divisions hoi4

 
 All that said, heavy tanks are monstrous and their presence will be a major pain + micro burden in 15/5 type configurations since only other HT or Heavy TD can pierce that with normal meanshow to get camel divisions hoi4 Depends on the capabilities of the enemy

If you want to just use large Arty divisions, you need an enemy without tanks, air or sea power like China. let's go. The division designer is a utility located in the recruit & deploy menu of the user interface. At game start the UK can rustle up 40 extra. Legend: desert = "red background with ⛭". All of the division stats take a hit when low supply or encircled, tanks in particular get shredded once fuel reserves in division dry up. 6~ or 16, but they are less universal compared to factors of 40. It is designed to be used with rotation (while one division is in retreat, you bring in a new one). But we can omit dividing it by 25 simply because it won't affect which. Press control + b when your division is walking to make them railroad. This thread is archived. E. Ethiopia has those tribes irregulars. For marines, I start with 9 infantry and 3 artillery battalions and then upgrade around 1940 to 16 infantry and 4 artillery battalions with the same support companies as my regular infantry. ago. All tiles used to be divisible by 20 making this division the perfect width. Also just bypass the fort/mountain. You want your tank divs to be real killers, your infantry doesn't need much to do a good enough job. The reasons they're losing, from what I can see, is: Weather, terrain, low supply, low strength, low organization, and the rest are probably: lack of air support, not the best division templates, maybe combat width and maybe a lack of doctrine, field marshals, generals and chief of staff. Best. 1. Prioritise building up your industry, as France in Hearts of Iron has a pathetic number of military factories (try and get at least 30-40 by the time Hitler invades). This is the main fighting force, and the primary source of most statistics. It depends on your Decryption tech level and their encryption tech level or better said the difference. Point #2: Scale cost changes to divisions so the AI can't spam them. You can build an infantry division to 20 width, add the necessary support companies, and then copy the template so you can alter it to fit your specific needs. r/hoi4. Its dumb. r/hoi4. Einstein2004113. Land warfare. All that said, heavy tanks are monstrous and their presence will be a major pain + micro burden in 15/5 type configurations since only other HT or Heavy TD can pierce that with normal means. Each commander can effectively deal with 24 (72 when using an Area Defense Order, 30 with Skilled Staffer Divisions. Perhaps as a nation's airforce grows, so would its "airborne transport capacity", a bit like how more divisions leads to a greater pool of potential elite divisions. For example, you can swap medium cannon with a medium howitzer on the medium tank to increase soft attack and to melt infantry divisions faster. Soft Bombers. But lets say you train 60 divisions of 20w infantry vs 1 division of 20w infantry, you will gain the same amount of army experience per day (in both scenarios, you are training 100% of your army), but by training 1 divisions you lose. Make a battle plan either offensive or defensive, and just wait as the planning builds up. Max Speed. I played as fascist UK. ago. When there's space open on the front line of the battle, each unit in reserves will roll each hour to see if they can fill up the open space in the battle. Divisions are trapped. You’ll be fast enough to quickly exploit any gaps in the enemy line and get encirclements. Make smaller divisions and don't have too many in the same area. 1stWarlord • 3 mo. 6 x (average of all units). Either way with Naval Invasion on walking to Paris France was also gone. Or play as japan. They are just the starting template you get. Signal companies are useful if you use large battleplans. • 3 yr. coffeemm8 Sep 23, 2020 @ 3:31am. You can still request their divisions manually though. They can concentrate their fire better, as each divisions only shoots at a single target every in game hour and a large division deals more damage than a smaller one. Here is the resulting function: def fitness_func (solution, solution_idx): divParams = np. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. If they don't have them they get attrition and their Organization drops. 10 width also works if you need something cheap for like guarding the coast. It's also better to not specialize defense like that and instead spread it out. Building templates such that an even amount of templates can fit into the combat means that you are making. I do however do some good achievement hunting. If we compare it to this hoi4 marine division they are pretty much the same. btn. You will also take less losses, but this is mostly due to having lower org. Combat width is divided into segments of 20 in HOI4, try to keep. Divisions of 1 cavalry battalion are much more efficient than large divisions with military police attachments. 004, so they would be 0. Depends on the capabilities of the enemy. They are part of the Japanese focus tree. Arabia is one of the hardest formable, probably. 4) If you find production of support equipment to be burdensome or decide later you want 40 width divisions I have learned playing UK (I pretty much have to do this due to early industry and Army XP constraints) that converting your 5/3/1 divisions to 12/5/1 simply requires doubling your rifle and artillery production and losing about 30 points. Don't push. 20ws are more defensive. I was fighting against 70 divisions, with my 10. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. in RT56 I am adding a decision so that everybody can get them if you have a desert fox and control some territory in the area. 3. As many tanks as you need for the armor bonus. I don't think there are too few special divisions in HoI4, and I think division spam is a general problem in HoI4. ago. i looked in the gamecode, ive got 74 camel divisions, i own more than i need and ive got more than 4500 infantry equipment. ago. 4 x (highest unit) + 0. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved. Currently, creating a blank division template is free, duplicating a template is free, and adding/subtracting new battalions costs 5 xp (10 for support companies, 25 for new battalion types). At present it's 3 daughters per camel In a serious note. Switzerland has locked most of the army from the start. So France, UK, Saudis. Repulsive-Bath7420. New comments cannot be posted and votes cannot be cast. In conjunction slam 8 40width tank divisions with cas into the tile just in land using the divisions you just to open the combat width to get as many of your tanks in the battle as possible. By fighting over a river, you gain xp for 'Engineer'. We then multiply 300 by 1 and get 300 (obviously). Best. But first you have to turn on the developer setting! Firstly, navigate to your library in the Steam client, right click Hearts of Iron IV, and click "Properties". ago. Quantity is not as important as quality. The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. Losing a couple of weeks of data is not the end of the world. There's two more benefits to sweeten the deal: 1. You might need to wait. If you design a division that still counts as "cavalry", you can apply these % modifiers to the tanks in the division, as well. You want defense and entrenchment, but they don't need much else. Units that are garrisoned can have an army size of 72. While relatively simple in design, they. g war with the USSR because you have to fight a lot of troops and conquer a lot of land so your infantry will use a lot of equipment. This habit also spreads to. Which is hard now. This means for defending, you can fit 75 combat width. Mind you that if you hover above a stack of multiple divisions, the numbers that are shown. 18-20 divisions is a good amount, and make sure your desert fox general leads this army. Let's discuss why I don't use 20 or 40 width divisions in AI games shall we?Gaming Gear I Use on Amazon:Steelseries mouse pad: one army needs it, so I make a template for just them. However, upon releasing them I scrolled through all their division templates and couldn't find any. They take a fraction of the casualties regular infantry take due to their hardness. The American Great Purge - Panels from The Divided States, my Kaiserreich-inspired webseries. Train at least 20 infantry divisions and set their priority to the highest so that we can rush the focuses to puppet the Balkans. Specialized siege divisions? Aka modern space marine for 1. Go on recruitment tab (The one with a tank on display. Most of your divisions should be infantry divisions. Divisions subdivide into regiments and then into battalions, and can be customized via the Division Designer. In the recruitment tab, click the circle next to the where deployment location is set, then click the order (frontline, garrison, fallback what have you). The terrain of land provinces can affect the movement and combat performance of units, and cause attrition. 1. if you then go to your division templates tab. Stick these guys in an army that will garrison occupied territory. If I am reading this correctly, you only have 18. Only two nations can. 9. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. If the defender has 3000 defense, it’s still only 100 blocked rolls. You should very rarely use battle order execution, maybe for when you are just sweeping the leftover forces. Discord! me on Patreon! me on Twitter: In singleplayer, your tank divisions will face more infantry divisions than tank divisions. The AI can't coordinate with other puppets 😪. Zeel26 • 1 yr. The most common layout for infantry divisions is 7 infantry battalions and 2 artillery battalions - this gives you a width of 20 exactly, making optimal use of the common maximum width of 80. This is fine and dandy for divisions you want to have a lot of, but marines and amphibious vehicles are special forces so you want to maximize the bang for the buck. Is it that easy to code in? 4. - The elite/reserve designation are very useful in order of getting equipment. This achievement, I. If you have more than 36 divisions keep logistics if not remove it. For more help spawning units in Hearts of Iron, please see our spawning units guide on our blog - this post will take you through the basics of the spawn command. 85% of the Soviet armoured vehicle park on 1. You should always manually select units and tell them to attack in. 2 becomes 19. 2. Generally early in the war the answer will be no. Normally, in any battle, there is 80 combat width however any time you attack from one more side the combat width goes up by forty. Fond a spot where this happens and rotate them maximum effectiveness. I could then counterattack, pushing them further back. Instead, they are. Bigger div will tend to keep more XP when taking damage, meaning it will be faster to get a 40w tank division to Seasoned or Veterans. C. Focus on spearheading down supply hubs and make sure you have green air and/or AA in your divisions. array ( [battalions [indx % 41] for indx in solution]) return np. Airwing carrier icon. As far as I understand, the game starts of default on monthly auto-saves, unless they changed that in the time I bought the game to now. The recommended route includes invading the Baltic States, Poland, the Soviet Union, Iran, and, finally, the rest of the Axis (as well a specific focus) in order to get this achievement. (20w) - Light Infantry. That will make them too competent. 12. But it depends on your industry, manpower and other factors. The other issue with a 5 cav 1 MP division is that in a lot of situations it'll be overkill. If you can't afford to put motorised infantry in them use cavalry to begin with then slowly change to motorised later. Enought with the jokes I would recomened the great war redux mod ontop of the noraml great war one because redux has amazing focus trees, and I would recomend using 7/2 because the. You have to just make sure you are producing enough support equipment to keep up with the amount of templates you are pushing out. That means adding a single HARM or H-DT to a division will provide enough protection to be immune to any division that doesn't use AT, TDs or MARM/HARM. Allocate a general to the Army group. It's an event you get when the soviets and an allied power are each occupying at least one German state. I also will open up another two fronts as well. A 42 Width Tank Template. ago. KxS_07. A Battle Plan is an important tool that helps players visualize how their divisions will advance, allows the AI to control the player's divisions automatically, and can confer a Planning bonus. Use the supply map mode to see how much available supply you have to work with. array ( [battalions [indx % 41] for indx in solution]) return np. If you have more than 36 divisions keep logistics if not remove it. The recommended route includes invading the Baltic States, Poland, the Soviet Union, Iran, and, finally, the rest of the Axis (as well a specific focus) in order to get this achievement. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A. 3. 5. 375/1. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. 5% of 100. For example, you might have 120 infantry divisions and maybe 6 tank divisions. New comments cannot be posted and votes cannot be cast. BTW you should say in your post what division attachments to use. ; Press the Tab Key or ‘~’ Key in order to open up the console where you are able to enter any command of your choice. They will be murdered by tank destroyers. Trying to accurately represent Soviet style units can be challenging, to say the least. : r/hoi4. All of this depends on combat width, terrain, supply, and most importantly who you're fighting. Normally add engineers, logistics, arty (rocket arty is preferred) to support if possible. 3. sum (divParams [:, 2])*np. However, B is able to delay the 10 divisions of A with an attack of 4 divisions from one province on their 10 stack and it will be a somewhat even fight. 66. A Red Revolution has collapsed Federal authority. No support companies are needed here. Likewise, it takes damage and replenishes the same too. • 4 yr. If u r playing a major and still not getting it then go in settings and audio and there should be an option saying voices. e. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. Soviet Union Guide - Defense in Depth. if you get 5 xp, start replacing the infantry battalion to artillery battalion on your duplicate division you made at the very. I know the otto's can get camel units through their focus treeFor RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock. The AI will not take the decision. My guys are always out of supply, yet the UK seems. First ridiculously easy to get 50% bonus on capital and super capital ships, if that floats your camel, go nucking futz. Best. The AI will not take the decision. You can't create a brand new one. bigcxnt • 2 yr. Also launch pinning attacks whenever possible to prevent the enemy from reinforcing the battle. I took Yemen, Oman, UAE and Qatar and got the achievement. . Marines template. Hospitals, maintenance, signal, and other recons tend not to be worth it. As it is, HOI4 forces you to evolve 'backwards,' starting small and growing larger, when you should be able to start large, and if you want, tailor your divisions smaller as the war goes on (for flexibility, for. Hearts of Iron 4 Unit Cheat Code List. 5 MP/HP and 24. siskinedge • 3 mo. Yes, it does. • 3 yr. But, once I learned this, it was sooo satisfying, I made Austria-Hungary, taken Czechoslovakia the diplomatic way, but it came with a price since they already were at war with German Reich. Sum of:However, there is no way as far as I'm aware to make it automatic, so you'd have to delete each division they create manually. 15. I usually give them descriptive names like “20W Inf. The other issue with a 5 cav 1 MP division is that in a lot of situations it'll be overkill. This is one of my hoi4 tutorials that covers the army part of the game, and will soon do more hoi4 guides and tutorials for the intelligence, navy and air force, as well as obviously more hoi4 army guides. Strategically located at the crossroads of Asia and Europe, Turkey is bordered by Bulgaria and Greece to the west, Italy, the Island of Rhodes to the southwest. Pause the game as soon as the combat bubble pops up. png 29 × 26; 1 KB. Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what a good and effective combat. Add some artillery. Darth-_charbot • 2 yr. Only achiveable through focus, and by the time you reach there it's past time for them to shine. fast-as-fuckboiii • 5 yr. Note that you can also combine divisions and that will combine also their equipment. • 28 days ago. ago. You can even go 10 mech and win defensive battles with them. oh and Japan only gets them through the focus. What you want is to get the A. I normally use the 20 width light from 1939 to early 1942, then I have the industrial capability to switch to 42 width medium and heavy. Sort by: Open comment sort options. If you set it to a field marshal order the divisions will spread evenly among the armies in the army group. Land warfare is warfare on land. These are the "ideal" combat widths for the offensive units, either tanks/motorized/mechs or inf/arty. Stop allowing the AI grow out of control and proactively hunt them down. It's called No Division Limit. It receives 55% of soft attacks and 45% of hard attacks. Then click on that army and there simply click on 'exercise' (the button with the gears). You could mix them with tanks in offensive divisions but the slight boost in deserts is not worth the loss of hardness or other stats from mot/mech. Add AA as a support company or as a line battalion. It uses exactly the same amount of manpower and equipment. By Barbarossa you should have at the very least 24 40 width medium tank divisions, 24 light tank divisions. thanks! UK is the easiest for both achievements. 6x SPG. Twelve on each side to hold lines. Consolidate the British Isles, conquer Ireland, and complete the Unite the Anglosphere focus. You should already have camels unlocked as Britain from the beginning. Funny little challenge only using camels as Italy. Without enough org, your tanks will be very weak by the time you finish an encirclement and you'll have to wait to reorganize. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Media in category "Icons". Burn manpower fighting the Ethiopians because hey, it's free xp, and you can spare the soldiers. Infantry leader and Calvary leader both add bonuses. Got the. The key with "cavalry" division cheese is to get both an infantry and cavalry minister, since both affect divisions that qualify as cavalry. If your country is lucky u can get both Infantry expert and Calvary expert. Consolidating multiple divisions into one big one. For armor is much more complex but luckily there are like hundreds of tutorials about that. Wehrmacht division leading up to the war, up to the invasion of Poland, were considerably bigger, had organic artillery regiments. 50th artillery with one camelry division and military police. Thanks in Advance < >-< > . nu [number] – Adds the specified amount of National Unity to your pool. The new ratio is going to be 55. Make new divisions 1. 12. They are slower then Horses and are only suitable for Desert terrain while having better stats for oppressing non-core states. Put the rest on light tanks. HoI4 uses tokens called "divisions" moving over fields called "states". Most players will recommend that you build templates with a combat width that is a factor of 40, such as 40, 20, 13. This is not concerning. You can change the template used for individual divisions. (+/-2). 2. Land doctrine. The first us combat width. Still, feel free to adjust the combat width based on starting circumstances and industrial capacity. any idea on why i apparently dont meet the requirements?Having only 1 tank battalion with solid armor and piercing is the most cost-efficient way of making your entire division stronger. Do not use them. You need man the guns to get bicycles, and they are automatically added to nederlands. Reply. I think you need BftB and you can only do it as certain countries, the wiki says: "Exclusive to British Raj, France, Iraq, Italy, Oman, Saudi Arabia, Spain, the. In vanilla I generally make a lot of tanks, but in this mod heavy artillery is really good. We assume all divisions are equal and have 20 combat width. Country A has a spearhead of 10 divisions, about to cut off some of Country B's troops. Personally prefer 20w with mechanized. The Void Boy Mar 20, 2018 @ 3:46pm. Battalion Edit. As Austria-Hungary, I had six 42w ARM divs in 1939. Twelve on each side to hold lines. you need to take them in a peace deal. 9/1 Camel with Motorised Artillery might actually work. Stellaris Technology IDs. So, I was wondering how many divisions I should generally have by 1939 as Germany. g war with the USSR because you have to fight a lot of troops and conquer a lot of land so your infantry will use a lot of equipment. In your case, either 4 divisions will join the battle and then suffer a big penalty to stats, or only 3 divisions will be able to join, also making your side weaker. Franc. The chevrons just indicate resupply priority, gold means available equipment and upgrades reaches them first, with normal (no chevrons) being supplied. Yes and no. Remove MP and all of the line artillery battalions if you are a major or two if you are a minor. My guys are always out of supply, yet the UK seems. I ran that as Italy once in Libya and smashed all the way from Egypt -> Israel -> Syria before Germany was able to capitulate France. coffeemm8 Sep 23, 2020 @ 3:31am. Land warfare is performed by divisions, subdivided into Brigades. The front advanced along the railways and kept within range of the supply hubs. You need to put your troops into the fight, but suffer few enough losses that they can advance to the higher experiences. Dutch or Japan after they do a focus. The year is 1940. Ive been having issues understanding proper defense strats with divisions and have been researching for the past week but am still having trouble completely understanding where I should be focusing stats and what not and im not keen. Still, I didn't get achievement. This thread is archived. While I 100% agree with you, I gotta say that this could become a bit OP, especially right now. Go to hoi4 r/hoi4 • by. Why? Well, the combat width in mountains is 75 + 25. Help! : r/hoi4. Select every army in the area and Ctrl+r. There are. As with lower org you stay shorter in combat before having to re-org, you will have taken less damage. thanks! UK is the easiest for both achievements. Division. Key Unit Types. Put ~5 mil factories on gun and up that to 7 or 8. By: Legendarymarvin. Cavalry as the class of units includes cavalry itself, camelry, motorized infantry and even mechanized infantry. Stat. 9K votes, 120 comments. In combination with Battle for the Bosporus: Unlocked via Turkey’s Desert Camel Corps national focus. ago. Convert all other divisions to the infantry template and leave them. These need to get to your troops. While relatively simple in design, they. In order to fill the gaps and hold the line I use the puppets divisions to hold the communists back. I built a bunch of 10 width divisions with no frills to plug my line. Often times, with my infantry, it'll take me 2+ days to get across 1 province, even in high infrastructure regions like Western Europe. Italy decided to go to war with the allies so i refused their call to arms and then I puppeted Romania and Hungary. Nothing you can do except reload a past save. They can be used to follow your tanks, to help prevent the tanks from being cut off. Here is a manual way to limit AI divisions without sacrificing challenge or use mods. If you do, Then, you need to make a new division template. Then it’s a matter of allocating a large portion of your mils to your tanks. Your goal in singleplayer is to maximize soft attack as much as possible. l2ddit. After some math and practical testing I have calculated the IC efficiencies and decided on solid tank and division designs. HOI4 has generic units, which more or less are modelled after Western style units. Next Major Update Will Include Support For All Mods. You get events to release 4 puppets and can raise colloboration or release for the others. Try to start a lane with at least 1 industry asap of each. Hearts of Iron IV > General Discussions > Topic Details. Land units with fuel consumption will consume fuel in idle as well, but combat, movement, or training will further increase the consumption. That said, (1) 40w is more effective than (4) 10w. Use as the mobile element of a tank division (instead of motorized, mechanized, or amtrac). Or something like 14-4 inf/art with engineer support - Reg Infantry. You can use exercises to get you troops to Regular, from there they need combat experience. We’ll get there pretty quickly at this rate. - SOFT ATK vs HARD ATK on the bar below it. The amount of HP they add is going to. 11 2 2 comments [deleted] • 2 yr. Also, tanks for hardness and breakthrough. As the scale is considerably larger than in games using similar systems (say Gary Grigsby's War in the East which "just" simulates parts of the eastern front and the whole war, leaving out the civilian side), I would consider the token-and-field system a suboptimal. martijnfromholland. If you puppet-annex I think you get a copy of their division tenplates as well. To make a division with a good combat width, you need to first know where you are fighting. xp [XP amount] – Add a specified amount of XP to your Army, Navy, and Air forces. png 12 × 13; 481 bytes. Does Turkey not get them? I'm equally curious how you get them, I started up a game as some Middle Eastern countries and could not figure out how they get camel divisions. 1936 is missing from HoI4.